Press kit
Fact sheet
- Title
- WARHOUSE
- Developer
- Simulators with Shotguns
- Genre
- Open-world crime sandbox
- Release
- Coming soon
- Price
- TBA
- Engine
- Godot
- Website
- simulatorswithshotguns.com
- Press contact
- simulatorswithshotguns [at] cavemanit [dot] ca
FACT SHEET [JOHN]: platforms, store links and socials once confirmed (brief 8).
COPY [JOHN writes or approves]: a short description, a long description and a feature list (brief 8).
DRAFT built only from the brief's own facts - "WARHOUSE is an open-world crime sandbox set in Meridian City: a 4 km x 4 km
city with mission chains marked on the minimap and missions that leave the city for separate levels; a warehouse that
launders the money, a chop shop and a grocery store; shotguns, assault rifles, homing rocket launchers, a car with a
minigun auto-turret, 2,000-lb bomb drops and the Deer Hitter 2000. About 4 hours of TV and about 30 hours of radio and
talk radio play in the city, and every ad is for a real place you can find in it."
Trailer
Trailer1080p MP4, 45 s
5-second teaser1080p MP4
Deer Hitter 2000the in-game TV ad + the truck, 720p MP4
Short clips
Screenshots
1920 × 1080, captured in-game. Click to download.
Logos and key art
WARHOUSE logoneon, transparent PNG, for dark backgrounds
Simulators with Shotguns logotransparent PNG, for dark backgrounds
Simulators with Shotguns logotransparent PNG, for light backgrounds
Key artthe title screen, with logo
Key art, no logoin-game, 1920 × 1080
Key art, with logoin-game, 1920 × 1080
How it's made
Made by Simulators with Shotguns in the Godot engine.
HOW IT'S MADE [JOHN writes every word, matching the Steam AI disclosure]: who made it; what AI produced; what was built and directed by hand (brief 8). Never claim or imply "no AI".
Screenshots and footage may be used for coverage. WARHOUSE is in development; everything shown is work in progress.











